They didn’t get into specifics, but they are working on it. They are working to get these bugs fixed, but acknowledged it’s taking longer than anticipated due to some development issues. In this episode I go over the new balance changes, and prove to everyone that I. Supercell also addressed the ongoing issues with the Bandit and Fisherman. This will tell you tips and tricks to starting a Clash Royale account. Additionally, the next major content update, which will feature more than just card balance changes, is aimed for April 2022. The first balance changes are slated to come in February, with additional changes planned for April, June, August, October and December 2022. This allows us to get enough data to make informed decisions and enables the team to work on other features. In an effort to combat this, Supercell is reducing the amount of time in between balance changes to every two months. It doesn’t take long for players to discover new metas and soon enough they figure out the most powerful cards and customize their decks around those. Currently, Supercell releases balance changes every three months, but they agree with players that this is too long of a wait in between. Perhaps the biggest change coming in 2022, however, is the rate at which Supercell will release balance changes. CR Leaks This account is not affiliated with, endorsed, sponsored, or specifically approved by Supercell/Clash Royale and Supercell is not responsible for it. Right now, it’s pretty barebones in what you can choose beyond towers, emotes, and card upgrades. This is an interesting change because the Crown Tower Damage was previously standardized to be 30 for all of the spells. 4, the day after the season’s official release.Overall, it’s a pretty vague roadmap for the new year, but I like the idea of more customization options. After Balances, The Log will keep its knockback effect the same as right now, but will have its crown tower damage changed from 30 to 20. Royal Delivery might also be less picked to counter push, in opposition to the Bowler who will receive a buff. The Miner will also take a great blow with this new nerf on the damage dealt to the crown tower. “This, coupled with the creation of sometimes stale and frustrating ‘Spell Cycle’ strategies, sees them get a slight reduction to Crown Tower Damage this Season.”
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“It’s cool for spells to have really healthy use rates, they provide a bit too much value if used to destroy a Troop next to the opponent’s tower,” Supercell said to explain the significant change on spell cards. Involved cards: Arrows, Giant Snowball, Fireball, Freeze, Lightning, Poison, Rocket, The Log, Zap, and Miner (from 35 percent damage to 30 percent). Previously, the developers used to release these changes every three months but reduced it to two months on the community’s request earlier this year.
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#Clash royale balance changes free#
Subreddit for all things Clash Royale, the free mobile strategy game from Supercell. June Balance Changes in Clash RoyaleSend your feedback on these balance changes that would tentatively go live in June Season in Clash Royale. Bats (Nerf): Hit Speed increased by 0.2 seconds, which makes them slower. Be the first to share what you think r/ClashRoyale.Royal Recruits (Buff): Damage increased by eight percent (allows them to destroy Spear Goblins with one hit).Bawler (Rework): Sight Range -20 percent, Projectile Range +25 percent, Hitpoints +eight percent.